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Showing posts from December, 2021

Bright Memory: Infinite Review - Finite Would Be More Appropriate

  Bright Memory: Infinite Review - Finite Would Be More Appropriate Beginning a review with a history lesson is usually a bit of a faux pas, but in this case it's integral to understanding what exactly Bright Memory: Infinite is. The original game--simply titled Bright Memory--gained some traction when it launched on Steam Early Access in 2019 for having flashy visuals that rivaled triple-A games in graphical fidelity, despite the fact that it was the work of a single developer. Zeng Xiancheng created Bright Memory in their spare time, and considering what a huge undertaking that is, it wasn't too surprising when the game clocked in at around 40 minutes in length. A sequel was due to follow, but these plans were scrapped when Xiancheng opted instead to remake the original game and expand on both its gameplay and story. That's where Bright Memory: Infinite comes in, and it's a vastly different game from the 2019 original. Only tangential elements like character and organ

New World Review: (Faction) War Never Changes

  New World Review: (Faction) War Never Changes It's not every day a new, big-budget MMORPG arrives, much less one developed by Amazon. In recent years, the MMO genre has largely been forgotten, with only new expansions for the biggest names in the genre to satisfy fans. But back in the mid-to-late 2000s, new MMOs felt like they were a dime a dozen, with game publishers all looking for a piece of the massive pie that Blizzard had carved out for itself starting with vanilla World of Warcraft in 2004. It's fitting then that New World in many ways feels like it originated from that particular period of gaming history. Old-school in many of its sensibilities, New World is a social, player-versus-player-focused MMO the likes of which largely hasn't been seen since 2001's Dark Age of Camelot. Based on the more than 140 hours I've played so far, there is definitely some enjoyment to be had, particularly for those interested in PvP. Unfortunately, New World is also held bac

Inscryption Review - House of Cards

  Inscryption Review - House of Cards Inscryption is an outstanding deck-building card game--until it isn't. At around the halfway mark, the compelling, run-based structure of its core card battles and the intriguingly sinister atmosphere both transform into less interesting versions of themselves. In a sense, Inscryption falls victim to its own hype. So strong are its opening moves that you can't shake the disappointment that much of what follows is merely quite good. The basics don't change. Throughout, Inscryption pits you against AI opponents in a series of card battles. Individual cards have attack and defense ratings and, often, a special ability. You play them, one at a time, into a slot on your row of the arena. Each turn, your played cards will either attack the opponent's played cards or, if the slot opposite is empty, land a direct hit on the opponent themselves, scoring for each point of damage inflicted. Battles are resolved when you or your opponent gain a

Grand Theft Auto The Trilogy: Definitive Edition Review – Wasted

  Grand Theft Auto The Trilogy: Definitive Edition Review – Wasted There is a strong argument to be made that Grand Theft Auto III, Vice City, and San Andreas are the three most influential games of the 21st century. You can see their DNA floating around just about every open-world title made since and pretty much anyone making in-engine cutscenes owes a debt to Rockstar going fully Hollywood early on. There is an entire generation whose only exposure to various genres of music come from the soundtracks of these three games. Naturally, parts of them have aged better than others, but in the context of the early-to-mid 2000s, these games broke serious ground. These are all facts set in stone by this point, of course. But it's worth seeing it all written down one more time so it's abundantly clear just how utterly bewildering it is that Rockstar let GTA III, Vice City, and San Andreas get as absolutely mangled as they have been with these so-called Definitive Editions. Somehow, th

Sherlock Holmes: Chapter One Review - Murder In The Mediterranean

  Sherlock Holmes: Chapter One Review - Murder In The Mediterranean The cobblestone streets of Victorian London are as synonymous with Sherlock Holmes as his trusty sidekick Dr. Watson, particularly as they pertain to developer Frogwares’ long-running game series. The Ukrainian studio's latest entry, Sherlock Holmes: Chapter One, ditches both the dreary, smog-filled setting, and the good doctor, by presenting an origin story for the titular sleuth. It's a bold move that unshackles Chapter One from many of the familiar conventions of Arthur Conan Doyle's novels, allowing for some surprising and frankly absurd moments as you try to uncover the truth behind Sherlock's troubled childhood. The fictional Mediterranean island of Cordona provides the new sun-swept backdrop for Sherlock's not-so-humble beginnings as a near-superpowered detective. The Londoner has returned to his idyllic childhood home to visit his mother's grave, but he soon learns that there may have be

Battlefield 2042 Review — Character Development

  Battlefield 2042 Review — Character Development Sometimes, everything in Battlefield 2042 just clicks. Playing the new Hazard Zone mode, my squad entered the frightfully dangerous shipping yard on Manifest, a map defined by a big port. The stacks of shipping containers lining the sides of the area can create a lethal bottleneck, and as we approached the objective ahead, we spotted another squad converging on the location as well. As the recon fighter Mackay, I pulled out my Batman-like grapple gun and zipped up to the top of the container stack--which suddenly turned the cover-less kill zone of an alley into a perfect ambush location. One of my teammates threw down deployable cover for the group below, giving them a good spot to avoid incoming fire where none previously existed. While my squad on the ground distracted the enemies, I crawled to the edge of the container above them and started picking the enemy squad off. Another teammate deployed a scanner that let them see nearby ene

Pokemon Brilliant Diamond / Shining Pearl Review

  Pokemon Brilliant Diamond / Shining Pearl Review Even in the context of a series that regularly receives criticism for feeling formulaic, Pokemon Brilliant Diamond and Shining Pearl are particularly familiar. As remakes of the fourth-gen titles Diamond and Pearl, these are homages to an era of Pokemon when the series was just starting to settle into a comfortable niche. Not only that, but these are extremely faithful remakes, right down to the visual style and classic combat mechanics. That makes the experience feel downright homey, if not a little deja vu-inducing. Even those who haven't spent the last few decades repeatedly catching "em" all know the gist by now. You're a plucky kid who goes on a grand cross-country adventure training pocket monsters and ultimately becoming world champion. It's recognizable in the same way that you basically already know that Mario is going to have to save the princess, and has a certain level of simplistic appeal. Now Playing

Big Brain Academy: Brain Vs. Brain Review

  Big Brain Academy: Brain Vs. Brain Review In the heyday of the DS and 3DS, Nintendo dedicated itself to a "blue ocean" strategy of attracting a wider audience than traditional gamers. Headlining this effort were games like Brain Age and Big Brain Academy, puzzle games targeted toward non-gamers that promised regular mental exercises to stay sharp and enhance your focus. More than a decade later, Big Brain Academy: Brain vs. Brain recenters itself around Nintendo's new strategic priority: social features and competition. And while the puzzles in Brain vs. Brain work just as well as ever, the competition aspect is an awkward fit that runs counter to a game series that has always been friendly and non-judgmental. The main appeal of these brain-training games has always been to run your own race. Chipping away at daily exercises with Big Brain Academy's fictional Dr. Lobe lets you see the progression of slow, steady improvement as you sharpen your mental acuity. In prev

Halo Infinite Campaign Review - What If Master Chief Was Daddy

  Halo Infinite Campaign Review - What If Master Chief Was Daddy The complex relationship between Halo protagonist Master Chief and his AI partner Cortana has always been one of the strongest driving forces for the franchise--it's a genuine bond, but one born out of manipulation, as Cortana (an AI based on the mind of the woman who kidnapped Chief as a child) is gifted to Chief as a perfect companion to ensure he maintains peak efficiency as a super-soldier. In this way, Cortana has always been the more dominant voice in the partnership. She tells Chief where to go and what to do, and Chief's single-mindedness coupled with the ability to solely rely on her means he never has to develop emotionally healthy bonds with normal human beings. Halo Infinite is the first time we've seen that kind of relationship dynamic flipped. Paired with a new AI, simply named "the Weapon," Chief takes on a more fatherly figure in Infinite. Where Cortana was assertive, quick-witted, an

Shovel Knight: Pocket Dungeon Review -- Dig Deep

  Shovel Knight: Pocket Dungeon Review -- Dig Deep For a character with only one official game release, Shovel Knight has certainly gotten around. The hero from Yacht Club's retro adventure has appeared in countless other games, has been immortalized as an Amiibo, and enjoyed a healthy stream of DLC. Shovel Knight: Pocket Dungeon marks the first completely new game for the character since his debut. And though it's a huge departure from the original action game, it expands on the franchise's range with a clever blend of puzzle and rogue-lite mechanics. The result is one of the most inventive puzzle games I've played in years. Right from the start, Pocket Dungeon's core mechanics defy easy categorization. It's a tile-matching puzzle game, but rather than a cursor, your character is its own tile on the board. You ram yourself into enemies to eliminate them, which means your own movement around the grid is a large part of the strategy. You're often looking to e

Ruined King: A League Of Legends Story Review -- We Are The Champions

Ruined King: A League Of Legends Story Review -- We Are The Champions  With Ruined King: A League of Legends Story, developer Airship Syndicate finds itself in an unenviable position. The studio behind 2018's Battle Chasers: Nightwar has been tasked with taking its critically-acclaimed approach to the JRPG format from that game and adapting it for League of Legends (LoL), one of the most popular video game brands in the world. Battle Chasers proves the developer can make a solid JRPG out of a short-run comic book, but League is in a different, uh, league thanks to featuring more than 150 champions and having a decade's worth of lore and worldbuilding to reference. Conjuring a story worthy of the name sounds like a monumental task, but not only did Airship Syndicate do LoL justice with Ruined King, the JRPG mechanics bring the LoL experience to a whole new genre in an engaging and unique way. Ruined King: A League Of Legends Story takes us to the pirate city of Bilgewater, a spr